Implement other drawing methods.

This commit is contained in:
Li Jia 2015-10-25 09:57:23 +08:00
parent bf3909bfcc
commit e5b1df6216
5 changed files with 137 additions and 123 deletions

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@ -1,5 +1,5 @@
debug: debug:
emcc -g4 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res emcc -g4 -s NO_EXIT_RUNTIME=1 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
release: release:
emcc -o2 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res emcc -O3 -s NO_EXIT_RUNTIME=1 -s OUTLINING_LIMIT=2000 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res

121
dxlib.cpp
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@ -11,6 +11,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <math.h>
static Display *x_display = NULL; static Display *x_display = NULL;
@ -324,6 +325,7 @@ static const char fShaderStr[] =
"uniform vec4 u_color;\n" "uniform vec4 u_color;\n"
"void main() {\n" "void main() {\n"
" gl_FragColor = texture2D(s_texture, v_texCoord) * u_color;\n" " gl_FragColor = texture2D(s_texture, v_texCoord) * u_color;\n"
//" gl_FragColor = vec4(1, 1, 1, 1);\n"
"}\n"; "}\n";
static GLuint programObject = 0; static GLuint programObject = 0;
@ -440,7 +442,7 @@ int DxLib_Init(void) {
whiteTexture = Create1x1Texture(255, 255, 255, 255); whiteTexture = Create1x1Texture(255, 255, 255, 255);
// Setup the vertex data // Setup the vertex data
GLfloat vVertices[] = { GLfloat vVertices[(20 + 16) * 5] = {
// normal // normal
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 0, 0, 1, 0, 1, 0, 0, 1,
@ -453,14 +455,37 @@ int DxLib_Init(void) {
1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
1, 1, 0, 0, 1, 1, 1, 0, 0, 1,
// loop // flip horizontal
0, 0, 0, 0, 1,
0, 1, 0, 0, 0,
1, 0, 0, 1, 1,
1, 1, 0, 1, 0,
// line loop
0, 0, 0, 1, 0, 0, 0, 0, 1, 0,
0, 1, 0, 1, 1, 0, 1, 0, 1, 1,
1, 1, 0, 0, 1, 1, 1, 0, 0, 1,
1, 0, 0, 0, 0, 1, 0, 0, 0, 0,
// line
0, 0, 0, 0, 0,
1, 1, 0, 1, 1,
// not used
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
}; };
GLushort indices[] = { 0, 1, 2, 1, 2, 3 }; GLushort indices[] = { 0, 1, 2, 1, 2, 3 };
// build circle vertices
for (int i = 0; i < 16; i++) {
float x = cosf(M_PI * 2 * i / 15);
float y = sinf(M_PI * 2 * i / 15);
GLfloat *v = vVertices + (20 + i)* 5;
v[0] = x;
v[1] = y;
}
glGenBuffers(1, &vertexObject); glGenBuffers(1, &vertexObject);
glBindBuffer(GL_ARRAY_BUFFER, vertexObject ); glBindBuffer(GL_ARRAY_BUFFER, vertexObject );
glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices), vVertices, GL_STATIC_DRAW ); glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices), vVertices, GL_STATIC_DRAW );
@ -623,10 +648,6 @@ uint32_t GetColor(int Red, int Green, int Blue) {
int DrawFormatString(int x, int y, int Color, const char *FormatString, ...) { int DrawFormatString(int x, int y, int Color, const char *FormatString, ...) {
return 0; return 0;
} }
// グラフィックの回転描画
int DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag) {
return 0;
}
// フォントタイプの変更 // フォントタイプの変更
int ChangeFontType(int FontType) { int ChangeFontType(int FontType) {
return 0; return 0;
@ -645,7 +666,7 @@ int GetNowCount(int UseRDTSCFlag) {
struct timeval t1; struct timeval t1;
struct timezone tz; struct timezone tz;
gettimeofday(&t1, &tz); gettimeofday(&t1, &tz);
return ((t1.tv_sec) * 1000 + (t1.tv_usec) / 1000); return ((t1.tv_sec & 0x0fffffff) * 1000 + (t1.tv_usec) / 1000);
} }
// ジョイバッドの入力状態取得 // ジョイバッドの入力状態取得
int GetJoypadInputState(int InputType) { int GetJoypadInputState(int InputType) {
@ -675,30 +696,6 @@ int GetRand(int RandMax) {
return 0; return 0;
} }
// 点を描画する
int DrawPixel(int x, int y, int Color) {
return 0;
}
// 線を描画
int DrawLine(int x1, int y1, int x2, int y2, int Color, int Thickness) {
return 0;
}
// 四角形の描画
int DrawBox(int x1, int y1, int x2, int y2, int Color, int FillFlag) {
return 0;
}
// 楕円を描く
int DrawOval(int x, int y, int rx, int ry, int Color, int FillFlag) {
return 0;
}
// グラフィックの描画
int DrawGraph(int x, int y, int GrHandle, int TransFlag) {
return 0;
}
// 画像の左右反転描画
int DrawTurnGraph(int x, int y, int GrHandle, int TransFlag) {
return 0;
}
// 文字列の描画 // 文字列の描画
int DrawString(int x, int y, const char *String, int Color, int EdgeColor) { int DrawString(int x, int y, const char *String, int Color, int EdgeColor) {
return 0; return 0;
@ -744,43 +741,58 @@ static void set_transform(float x, float y, float w, float h) {
float sy = -2.0f / screenSizeY; float sy = -2.0f / screenSizeY;
glUniform4f (u_posTrans, x * sx - 1, y * sy + 1, w * sx, h * sy); glUniform4f (u_posTrans, x * sx - 1, y * sy + 1, w * sx, h * sy);
} }
static void set_color(int color) {
//線
void drawline(int a, int b, int c, int d) {DrawLine(a, b, c, d, color); }
//四角形(塗り無し)
void drawrect(int x, int y, int w, int h) {
set_texture(whiteTexture);
set_transform(x, y, w, h);
float r = (color & 0xff) / 255.0f; float r = (color & 0xff) / 255.0f;
float g = ((color >> 8) & 0xff) / 255.0f; float g = ((color >> 8) & 0xff) / 255.0f;
float b = ((color >> 16) & 0xff) / 255.0f; float b = ((color >> 16) & 0xff) / 255.0f;
glUniform4f (u_color, r, g, b, 1); glUniform4f (u_color, r, g, b, 1);
glDrawArrays ( GL_LINE_LOOP, 8, 4); }
//線
void drawline(int x, int y, int w, int h) {
set_texture(whiteTexture);
set_transform(x, y, w - x, h - y);
set_color(color);
glDrawArrays(GL_LINES, 16, 2);
}
//四角形(塗り無し)
void drawrect(int x, int y, int w, int h) {
set_texture(whiteTexture);
set_transform(x, y, w, h);
set_color(color);
glDrawArrays(GL_LINE_LOOP, 12, 4);
} }
//四角形(塗り有り) //四角形(塗り有り)
void fillrect(int x, int y, int w, int h) { void fillrect(int x, int y, int w, int h) {
set_texture(whiteTexture); set_texture(whiteTexture);
set_transform(x, y, w, h); set_transform(x, y, w, h);
set_color(color);
float r = (color & 0xff) / 255.0f;
float g = ((color >> 8) & 0xff) / 255.0f;
float b = ((color >> 16) & 0xff) / 255.0f;
glUniform4f (u_color, r, g, b, 1);
glDrawArrays ( GL_TRIANGLE_STRIP, 0, 4); glDrawArrays ( GL_TRIANGLE_STRIP, 0, 4);
} }
//円(塗り無し) //円(塗り無し)
void drawarc(int a, int b, int c, int d) {DrawOval(a, b, c, d, color, FALSE); } void drawarc(int x, int y, int w, int h) {
set_texture(whiteTexture);
set_transform(x, y, w, h);
set_color(color);
glDrawArrays (GL_LINE_LOOP, 20, 15);
}
//円(塗り有り) //円(塗り有り)
void fillarc(int a, int b, int c, int d) {DrawOval(a, b, c, d, color, TRUE); } void fillarc(int x, int y, int w, int h) {
set_texture(whiteTexture);
set_transform(x, y, w, h);
set_color(color);
glDrawArrays (GL_TRIANGLE_FAN, 20, 15);
}
//画像表示 //画像表示
void drawimage(int mx, int a, int b) { void drawimage(int mx, int x, int y) {
GraphData *g = &graphArray[mx]; GraphData *g = &graphArray[mx];
set_texture(g->texture); set_texture(g->texture);
set_transform(a, b, g->w, g->h); set_transform(x, y, g->w, g->h);
glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy); glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy);
glUniform4f (u_color, 1, 1, 1, 1); glUniform4f (u_color, 1, 1, 1, 1);
@ -790,6 +802,17 @@ void drawimage(int mx, int a, int b) {
glDrawArrays ( GL_TRIANGLE_STRIP, 4, 4); glDrawArrays ( GL_TRIANGLE_STRIP, 4, 4);
} }
// グラフィックの回転描画
void drawimageflip(int mx, int x, int y) {
GraphData *g = &graphArray[mx];
set_texture(g->texture);
set_transform(x, y, g->w, g->h);
glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy);
glUniform4f (u_color, 1, 1, 1, 1);
glDrawArrays ( GL_TRIANGLE_STRIP, 8, 4);
}
//反転 //反転
void setre() {} //g.setFlipMode(Graphics.FLIP_HORIZONTAL);} void setre() {} //g.setFlipMode(Graphics.FLIP_HORIZONTAL);}
void setre2() {} //g.setFlipMode(Graphics.FLIP_VERTICAL);} void setre2() {} //g.setFlipMode(Graphics.FLIP_VERTICAL);}

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@ -81,7 +81,7 @@ extern uint32_t GetColor(int Red, int Green, int Blue);
// 書式指定文字列を描画する // 書式指定文字列を描画する
extern int DrawFormatString(int x, int y, int Color, const char *FormatString, ...); extern int DrawFormatString(int x, int y, int Color, const char *FormatString, ...);
// グラフィックの回転描画 // グラフィックの回転描画
extern int DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag = FALSE); extern void DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag = FALSE);
// フォントタイプの変更 // フォントタイプの変更
extern int ChangeFontType(int FontType); extern int ChangeFontType(int FontType);

126
loadg.cpp
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@ -4,7 +4,6 @@ void end();
extern int ma, t, tt; extern int ma, t, tt;
extern int grap[161][8], mgrap[51]; extern int grap[161][8], mgrap[51];
int x1;
extern int oto[151]; extern int oto[151];
extern int anx[160], any[160]; extern int anx[160], any[160];
@ -57,95 +56,89 @@ void loadg(void) {
grap[3][0] = DerivationGraph(31 * 3, 0, 30, 36, mgrap[0]); grap[3][0] = DerivationGraph(31 * 3, 0, 30, 36, mgrap[0]);
grap[41][0] = DerivationGraph(50, 0, 51, 73, mgrap[6]); grap[41][0] = DerivationGraph(50, 0, 51, 73, mgrap[6]);
x1 = 1;
//ブロック読み込み //ブロック読み込み
for (t = 0; t <= 6; t++) { for (t = 0; t <= 6; t++) {
grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]); grap[t][1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[1]);
grap[t + 30][x1] = DerivationGraph(33 * t, 33, 30, 30, mgrap[x1]); grap[t + 30][1] = DerivationGraph(33 * t, 33, 30, 30, mgrap[1]);
grap[t + 60][x1] = DerivationGraph(33 * t, 66, 30, 30, mgrap[x1]); grap[t + 60][1] = DerivationGraph(33 * t, 66, 30, 30, mgrap[1]);
} }
grap[8][x1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[x1]); grap[8][1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[1]);
grap[16][x1] = DerivationGraph(33 * 6, 0, 24, 27, mgrap[2]); grap[16][1] = DerivationGraph(33 * 6, 0, 24, 27, mgrap[2]);
grap[10][x1] = DerivationGraph(33 * 9, 0, 30, 30, mgrap[x1]); grap[10][1] = DerivationGraph(33 * 9, 0, 30, 30, mgrap[1]);
grap[40][x1] = DerivationGraph(33 * 9, 33, 30, 30, mgrap[x1]); grap[40][1] = DerivationGraph(33 * 9, 33, 30, 30, mgrap[1]);
grap[70][x1] = DerivationGraph(33 * 9, 66, 30, 30, mgrap[x1]); grap[70][1] = DerivationGraph(33 * 9, 66, 30, 30, mgrap[1]);
//ブロック読み込み2 //ブロック読み込み2
x1 = 5;
for (t = 0; t <= 6; t++) { for (t = 0; t <= 6; t++) {
grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]); grap[t][5] = DerivationGraph(33 * t, 0, 30, 30, mgrap[5]);
} }
grap[10][5] = DerivationGraph(33 * 1, 33, 30, 30, mgrap[x1]); grap[10][5] = DerivationGraph(33 * 1, 33, 30, 30, mgrap[5]);
grap[11][5] = DerivationGraph(33 * 2, 33, 30, 30, mgrap[x1]); grap[11][5] = DerivationGraph(33 * 2, 33, 30, 30, mgrap[5]);
grap[12][5] = DerivationGraph(33 * 0, 66, 30, 30, mgrap[x1]); grap[12][5] = DerivationGraph(33 * 0, 66, 30, 30, mgrap[5]);
grap[13][5] = DerivationGraph(33 * 1, 66, 30, 30, mgrap[x1]); grap[13][5] = DerivationGraph(33 * 1, 66, 30, 30, mgrap[5]);
grap[14][5] = DerivationGraph(33 * 2, 66, 30, 30, mgrap[x1]); grap[14][5] = DerivationGraph(33 * 2, 66, 30, 30, mgrap[5]);
//アイテム読み込み //アイテム読み込み
x1 = 2;
for (t = 0; t <= 5; t++) { for (t = 0; t <= 5; t++) {
grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]); grap[t][2] = DerivationGraph(33 * t, 0, 30, 30, mgrap[2]);
} }
//敵キャラ読み込み //敵キャラ読み込み
x1 = 3; grap[0][3] = DerivationGraph(33 * 0, 0, 30, 30, mgrap[3]);
grap[0][x1] = DerivationGraph(33 * 0, 0, 30, 30, mgrap[x1]); grap[1][3] = DerivationGraph(33 * 1, 0, 30, 43, mgrap[3]);
grap[1][x1] = DerivationGraph(33 * 1, 0, 30, 43, mgrap[x1]); grap[2][3] = DerivationGraph(33 * 2, 0, 30, 30, mgrap[3]);
grap[2][x1] = DerivationGraph(33 * 2, 0, 30, 30, mgrap[x1]); grap[3][3] = DerivationGraph(33 * 3, 0, 30, 44, mgrap[3]);
grap[3][x1] = DerivationGraph(33 * 3, 0, 30, 44, mgrap[x1]); grap[4][3] = DerivationGraph(33 * 4, 0, 33, 35, mgrap[3]);
grap[4][x1] = DerivationGraph(33 * 4, 0, 33, 35, mgrap[x1]); grap[5][3] = DerivationGraph(0, 0, 37, 55, mgrap[7]);
grap[5][x1] = DerivationGraph(0, 0, 37, 55, mgrap[7]); grap[6][3] = DerivationGraph(38 * 2, 0, 36, 50, mgrap[7]);
grap[6][x1] = DerivationGraph(38 * 2, 0, 36, 50, mgrap[7]); grap[150][3] = DerivationGraph(38 * 2 + 37 * 2, 0, 36, 50, mgrap[7]);
grap[150][x1] = DerivationGraph(38 * 2 + 37 * 2, 0, 36, 50, mgrap[7]); grap[7][3] = DerivationGraph(33 * 6 + 1, 0, 32, 32, mgrap[3]);
grap[7][x1] = DerivationGraph(33 * 6 + 1, 0, 32, 32, mgrap[x1]); grap[8][3] = DerivationGraph(38 * 2 + 37 * 3, 0, 37, 47, mgrap[7]);
grap[8][x1] = DerivationGraph(38 * 2 + 37 * 3, 0, 37, 47, mgrap[7]); grap[151][3] = DerivationGraph(38 * 3 + 37 * 3, 0, 37, 47, mgrap[7]);
grap[151][x1] = DerivationGraph(38 * 3 + 37 * 3, 0, 37, 47, mgrap[7]); grap[9][3] = DerivationGraph(33 * 7 + 1, 0, 26, 30, mgrap[3]);
grap[9][x1] = DerivationGraph(33 * 7 + 1, 0, 26, 30, mgrap[x1]); grap[10][3] = DerivationGraph(214, 0, 46, 16, mgrap[6]);
grap[10][x1] = DerivationGraph(214, 0, 46, 16, mgrap[6]);
//モララー //モララー
grap[30][x1] = DerivationGraph(0, 56, 30, 36, mgrap[7]); grap[30][3] = DerivationGraph(0, 56, 30, 36, mgrap[7]);
grap[155][x1] = DerivationGraph(31 * 3, 56, 30, 36, mgrap[7]); grap[155][3] = DerivationGraph(31 * 3, 56, 30, 36, mgrap[7]);
grap[31][x1] = DerivationGraph(50, 74, 49, 79, mgrap[6]); grap[31][3] = DerivationGraph(50, 74, 49, 79, mgrap[6]);
grap[80][x1] = DerivationGraph(151, 31, 70, 40, mgrap[4]); grap[80][3] = DerivationGraph(151, 31, 70, 40, mgrap[4]);
grap[81][x1] = DerivationGraph(151, 72, 70, 40, mgrap[4]); grap[81][3] = DerivationGraph(151, 72, 70, 40, mgrap[4]);
grap[130][x1] = DerivationGraph(151 + 71, 72, 70, 40, mgrap[4]); grap[130][3] = DerivationGraph(151 + 71, 72, 70, 40, mgrap[4]);
grap[82][x1] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[5]); grap[82][3] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[5]);
grap[83][x1] = DerivationGraph(0, 0, 49, 48, mgrap[6]); grap[83][3] = DerivationGraph(0, 0, 49, 48, mgrap[6]);
grap[84][x1] = DerivationGraph(33 * 5 + 1, 0, 30, 30, mgrap[x1]); grap[84][3] = DerivationGraph(33 * 5 + 1, 0, 30, 30, mgrap[3]);
grap[86][x1] = DerivationGraph(102, 66, 49, 59, mgrap[6]); grap[86][3] = DerivationGraph(102, 66, 49, 59, mgrap[6]);
grap[152][x1] = DerivationGraph(152, 66, 49, 59, mgrap[6]); grap[152][3] = DerivationGraph(152, 66, 49, 59, mgrap[6]);
grap[90][x1] = DerivationGraph(102, 0, 64, 63, mgrap[6]); grap[90][3] = DerivationGraph(102, 0, 64, 63, mgrap[6]);
grap[100][x1] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[2]); grap[100][3] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[2]);
grap[101][x1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[2]); grap[101][3] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[2]);
grap[102][x1] = DerivationGraph(33 * 3, 0, 30, 30, mgrap[2]); grap[102][3] = DerivationGraph(33 * 3, 0, 30, 30, mgrap[2]);
//grap[104][x1] = DerivationGraph( 33*2, 0, 30, 30, mgrap[5]) ; //grap[104][3] = DerivationGraph( 33*2, 0, 30, 30, mgrap[5]) ;
grap[105][x1] = DerivationGraph(33 * 5, 0, 30, 30, mgrap[2]); grap[105][3] = DerivationGraph(33 * 5, 0, 30, 30, mgrap[2]);
grap[110][x1] = DerivationGraph(33 * 4, 0, 30, 30, mgrap[2]); grap[110][3] = DerivationGraph(33 * 4, 0, 30, 30, mgrap[2]);
//背景読み込み //背景読み込み
x1 = 4; grap[0][4] = DerivationGraph(0, 0, 150, 90, mgrap[4]);
grap[0][x1] = DerivationGraph(0, 0, 150, 90, mgrap[x1]); grap[1][4] = DerivationGraph(151, 0, 65, 29, mgrap[4]);
grap[1][x1] = DerivationGraph(151, 0, 65, 29, mgrap[x1]); grap[2][4] = DerivationGraph(151, 31, 70, 40, mgrap[4]);
grap[2][x1] = DerivationGraph(151, 31, 70, 40, mgrap[x1]); grap[3][4] = DerivationGraph(0, 91, 100, 90, mgrap[4]);
grap[3][x1] = DerivationGraph(0, 91, 100, 90, mgrap[x1]); grap[4][4] = DerivationGraph(151, 113, 51, 29, mgrap[4]);
grap[4][x1] = DerivationGraph(151, 113, 51, 29, mgrap[x1]); grap[5][4] = DerivationGraph(222, 0, 28, 60, mgrap[4]);
grap[5][x1] = DerivationGraph(222, 0, 28, 60, mgrap[x1]); grap[6][4] = DerivationGraph(151, 143, 90, 40, mgrap[4]);
grap[6][x1] = DerivationGraph(151, 143, 90, 40, mgrap[x1]);
//中間フラグ //中間フラグ
grap[20][x1] = DerivationGraph(40, 182, 40, 60, mgrap[x1]); grap[20][4] = DerivationGraph(40, 182, 40, 60, mgrap[4]);
//グラ //グラ
x1 = 5; grap[0][5] = DerivationGraph(167, 0, 45, 45, mgrap[6]);
grap[0][x1] = DerivationGraph(167, 0, 45, 45, mgrap[6]);
@ -157,18 +150,16 @@ void loadg(void) {
//敵サイズ収得 //敵サイズ収得
//int GrHandle=0; //int GrHandle=0;
x1 = 3;
for (t = 0; t <= 140; t++) { for (t = 0; t <= 140; t++) {
GetGraphSize(grap[t][x1], &anx[t], &any[t]); GetGraphSize(grap[t][3], &anx[t], &any[t]);
anx[t] *= 100; any[t] *= 100; anx[t] *= 100; any[t] *= 100;
} }
anx[79] = 120 * 100; any[79] = 15 * 100; anx[79] = 120 * 100; any[79] = 15 * 100;
anx[85] = 25 * 100; any[85] = 30 * 10 * 100; anx[85] = 25 * 100; any[85] = 30 * 10 * 100;
//背景サイズ収得 //背景サイズ収得
x1 = 4;
for (t = 0; t < 40; t++) { for (t = 0; t < 40; t++) {
GetGraphSize(grap[t][x1], &ne[t], &nf[t]); GetGraphSize(grap[t][4], &ne[t], &nf[t]);
//ne[t]*=100;nf[t]*=100; //ne[t]*=100;nf[t]*=100;
} }
@ -225,8 +216,7 @@ void loadg(void) {
//}catch( int num){end();} //}catch( int num){end();}
x1 = 40; ChangeVolumeSoundMem(255 * 40 / 100, oto[103]);
ChangeVolumeSoundMem(255 * x1 / 100, oto[103]);
//ループ設定-20000-20秒 //ループ設定-20000-20秒

View file

@ -69,6 +69,7 @@ void drawarc(int a, int b, int c, int d);
void fillarc(int a, int b, int c, int d); void fillarc(int a, int b, int c, int d);
int grap[161][8], mgrap[51]; int grap[161][8], mgrap[51];
void drawimage(int mx, int a, int b); void drawimage(int mx, int a, int b);
void drawimageflip(int mx, int a, int b);
void setre(); void setre();
void setre2(); void setre2();
void setno(); void setno();
@ -508,8 +509,8 @@ void rpaint() {
if (xx[0] + xx[2] * 100 >= -10 - xx[14] && xx[1] <= fxmax + xx[14] && xx[1] + xx[3] * 100 >= -10 && xx[3] <= fymax) { if (xx[0] + xx[2] * 100 >= -10 - xx[14] && xx[1] <= fxmax + xx[14] && xx[1] + xx[3] * 100 >= -10 && xx[3] <= fymax) {
//if (atype[t]>=100)amuki[t]=0; //if (atype[t]>=100)amuki[t]=0;
if (amuki[t] == 1) {mirror = 1; } if (amuki[t] == 1) {mirror = 1; }
if (atype[t] == 3 && axtype[t] == 1) {DrawRotaGraph(xx[0] / 100 + 13, xx[1] / 100 + 15, 1.0f, pai / 1, grap[atype[t]][3], TRUE); xx[16] = 1; } if (atype[t] == 3 && axtype[t] == 1) {drawimageflip(grap[atype[t]][3], xx[0] / 100, xx[1] / 100); xx[16] = 1; }
if (atype[t] == 9 && ad[t] >= 1) {DrawRotaGraph(xx[0] / 100 + 13, xx[1] / 100 + 15, 1.0f, pai / 1, grap[atype[t]][3], TRUE); xx[16] = 1; } if (atype[t] == 9 && ad[t] >= 1) {drawimageflip(grap[atype[t]][3], xx[0] / 100, xx[1] / 100); xx[16] = 1; }
if (atype[t] >= 100 && amuki[t] == 1) mirror = 0; if (atype[t] >= 100 && amuki[t] == 1) mirror = 0;
//tekikaki(atype[t]); //tekikaki(atype[t]);