Implement other drawing methods.
This commit is contained in:
parent
bf3909bfcc
commit
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5 changed files with 137 additions and 123 deletions
4
Makefile
4
Makefile
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@ -1,5 +1,5 @@
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debug:
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debug:
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emcc -g4 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
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emcc -g4 -s NO_EXIT_RUNTIME=1 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
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release:
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release:
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emcc -o2 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
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emcc -O3 -s NO_EXIT_RUNTIME=1 -s OUTLINING_LIMIT=2000 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
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121
dxlib.cpp
121
dxlib.cpp
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@ -11,6 +11,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <math.h>
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static Display *x_display = NULL;
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static Display *x_display = NULL;
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@ -324,6 +325,7 @@ static const char fShaderStr[] =
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"uniform vec4 u_color;\n"
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"uniform vec4 u_color;\n"
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"void main() {\n"
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"void main() {\n"
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" gl_FragColor = texture2D(s_texture, v_texCoord) * u_color;\n"
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" gl_FragColor = texture2D(s_texture, v_texCoord) * u_color;\n"
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//" gl_FragColor = vec4(1, 1, 1, 1);\n"
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"}\n";
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"}\n";
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static GLuint programObject = 0;
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static GLuint programObject = 0;
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@ -440,7 +442,7 @@ int DxLib_Init(void) {
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whiteTexture = Create1x1Texture(255, 255, 255, 255);
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whiteTexture = Create1x1Texture(255, 255, 255, 255);
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// Setup the vertex data
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// Setup the vertex data
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GLfloat vVertices[] = {
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GLfloat vVertices[(20 + 16) * 5] = {
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// normal
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// normal
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 1, 0, 0, 1,
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0, 1, 0, 0, 1,
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@ -453,14 +455,37 @@ int DxLib_Init(void) {
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1, 0, 0, 0, 0,
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1, 0, 0, 0, 0,
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1, 1, 0, 0, 1,
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1, 1, 0, 0, 1,
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// loop
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// flip horizontal
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0, 0, 0, 0, 1,
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0, 1, 0, 0, 0,
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1, 0, 0, 1, 1,
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1, 1, 0, 1, 0,
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// line loop
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0, 0, 0, 1, 0,
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0, 0, 0, 1, 0,
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0, 1, 0, 1, 1,
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0, 1, 0, 1, 1,
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1, 1, 0, 0, 1,
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1, 1, 0, 0, 1,
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1, 0, 0, 0, 0,
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1, 0, 0, 0, 0,
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// line
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0, 0, 0, 0, 0,
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1, 1, 0, 1, 1,
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// not used
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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};
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};
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GLushort indices[] = { 0, 1, 2, 1, 2, 3 };
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GLushort indices[] = { 0, 1, 2, 1, 2, 3 };
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// build circle vertices
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for (int i = 0; i < 16; i++) {
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float x = cosf(M_PI * 2 * i / 15);
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float y = sinf(M_PI * 2 * i / 15);
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GLfloat *v = vVertices + (20 + i)* 5;
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v[0] = x;
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v[1] = y;
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}
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glGenBuffers(1, &vertexObject);
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glGenBuffers(1, &vertexObject);
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glBindBuffer(GL_ARRAY_BUFFER, vertexObject );
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glBindBuffer(GL_ARRAY_BUFFER, vertexObject );
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glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices), vVertices, GL_STATIC_DRAW );
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glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices), vVertices, GL_STATIC_DRAW );
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@ -623,10 +648,6 @@ uint32_t GetColor(int Red, int Green, int Blue) {
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int DrawFormatString(int x, int y, int Color, const char *FormatString, ...) {
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int DrawFormatString(int x, int y, int Color, const char *FormatString, ...) {
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return 0;
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return 0;
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}
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}
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// グラフィックの回転描画
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int DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag) {
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return 0;
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}
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// フォントタイプの変更
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// フォントタイプの変更
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int ChangeFontType(int FontType) {
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int ChangeFontType(int FontType) {
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return 0;
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return 0;
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@ -645,7 +666,7 @@ int GetNowCount(int UseRDTSCFlag) {
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struct timeval t1;
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struct timeval t1;
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struct timezone tz;
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struct timezone tz;
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gettimeofday(&t1, &tz);
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gettimeofday(&t1, &tz);
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return ((t1.tv_sec) * 1000 + (t1.tv_usec) / 1000);
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return ((t1.tv_sec & 0x0fffffff) * 1000 + (t1.tv_usec) / 1000);
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}
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}
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// ジョイバッドの入力状態取得
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// ジョイバッドの入力状態取得
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int GetJoypadInputState(int InputType) {
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int GetJoypadInputState(int InputType) {
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@ -675,30 +696,6 @@ int GetRand(int RandMax) {
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return 0;
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return 0;
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}
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}
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// 点を描画する
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int DrawPixel(int x, int y, int Color) {
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return 0;
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}
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// 線を描画
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int DrawLine(int x1, int y1, int x2, int y2, int Color, int Thickness) {
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return 0;
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}
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// 四角形の描画
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int DrawBox(int x1, int y1, int x2, int y2, int Color, int FillFlag) {
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return 0;
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}
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// 楕円を描く
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int DrawOval(int x, int y, int rx, int ry, int Color, int FillFlag) {
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return 0;
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}
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// グラフィックの描画
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int DrawGraph(int x, int y, int GrHandle, int TransFlag) {
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return 0;
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}
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// 画像の左右反転描画
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int DrawTurnGraph(int x, int y, int GrHandle, int TransFlag) {
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return 0;
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}
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// 文字列の描画
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// 文字列の描画
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int DrawString(int x, int y, const char *String, int Color, int EdgeColor) {
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int DrawString(int x, int y, const char *String, int Color, int EdgeColor) {
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return 0;
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return 0;
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@ -744,43 +741,58 @@ static void set_transform(float x, float y, float w, float h) {
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float sy = -2.0f / screenSizeY;
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float sy = -2.0f / screenSizeY;
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glUniform4f (u_posTrans, x * sx - 1, y * sy + 1, w * sx, h * sy);
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glUniform4f (u_posTrans, x * sx - 1, y * sy + 1, w * sx, h * sy);
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}
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}
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static void set_color(int color) {
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//線
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void drawline(int a, int b, int c, int d) {DrawLine(a, b, c, d, color); }
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//四角形(塗り無し)
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void drawrect(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_transform(x, y, w, h);
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float r = (color & 0xff) / 255.0f;
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float r = (color & 0xff) / 255.0f;
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float g = ((color >> 8) & 0xff) / 255.0f;
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float g = ((color >> 8) & 0xff) / 255.0f;
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float b = ((color >> 16) & 0xff) / 255.0f;
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float b = ((color >> 16) & 0xff) / 255.0f;
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glUniform4f (u_color, r, g, b, 1);
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glUniform4f (u_color, r, g, b, 1);
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glDrawArrays ( GL_LINE_LOOP, 8, 4);
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}
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//線
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void drawline(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_transform(x, y, w - x, h - y);
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set_color(color);
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glDrawArrays(GL_LINES, 16, 2);
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}
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//四角形(塗り無し)
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void drawrect(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_transform(x, y, w, h);
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set_color(color);
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glDrawArrays(GL_LINE_LOOP, 12, 4);
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}
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}
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//四角形(塗り有り)
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//四角形(塗り有り)
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void fillrect(int x, int y, int w, int h) {
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void fillrect(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_texture(whiteTexture);
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set_transform(x, y, w, h);
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set_transform(x, y, w, h);
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set_color(color);
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float r = (color & 0xff) / 255.0f;
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float g = ((color >> 8) & 0xff) / 255.0f;
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float b = ((color >> 16) & 0xff) / 255.0f;
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glUniform4f (u_color, r, g, b, 1);
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glDrawArrays ( GL_TRIANGLE_STRIP, 0, 4);
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glDrawArrays ( GL_TRIANGLE_STRIP, 0, 4);
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}
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}
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//円(塗り無し)
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//円(塗り無し)
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void drawarc(int a, int b, int c, int d) {DrawOval(a, b, c, d, color, FALSE); }
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void drawarc(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_transform(x, y, w, h);
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set_color(color);
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glDrawArrays (GL_LINE_LOOP, 20, 15);
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}
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//円(塗り有り)
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//円(塗り有り)
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void fillarc(int a, int b, int c, int d) {DrawOval(a, b, c, d, color, TRUE); }
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void fillarc(int x, int y, int w, int h) {
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set_texture(whiteTexture);
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set_transform(x, y, w, h);
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set_color(color);
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glDrawArrays (GL_TRIANGLE_FAN, 20, 15);
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}
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//画像表示
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//画像表示
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void drawimage(int mx, int a, int b) {
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void drawimage(int mx, int x, int y) {
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GraphData *g = &graphArray[mx];
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GraphData *g = &graphArray[mx];
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set_texture(g->texture);
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set_texture(g->texture);
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set_transform(a, b, g->w, g->h);
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set_transform(x, y, g->w, g->h);
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glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy);
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glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy);
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glUniform4f (u_color, 1, 1, 1, 1);
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glUniform4f (u_color, 1, 1, 1, 1);
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@ -790,6 +802,17 @@ void drawimage(int mx, int a, int b) {
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glDrawArrays ( GL_TRIANGLE_STRIP, 4, 4);
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glDrawArrays ( GL_TRIANGLE_STRIP, 4, 4);
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}
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}
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// グラフィックの回転描画
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void drawimageflip(int mx, int x, int y) {
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GraphData *g = &graphArray[mx];
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set_texture(g->texture);
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set_transform(x, y, g->w, g->h);
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glUniform4f (u_uvTrans, g->x, g->y, g->sx, g->sy);
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glUniform4f (u_color, 1, 1, 1, 1);
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glDrawArrays ( GL_TRIANGLE_STRIP, 8, 4);
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}
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//反転
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//反転
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void setre() {} //g.setFlipMode(Graphics.FLIP_HORIZONTAL);}
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void setre() {} //g.setFlipMode(Graphics.FLIP_HORIZONTAL);}
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void setre2() {} //g.setFlipMode(Graphics.FLIP_VERTICAL);}
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void setre2() {} //g.setFlipMode(Graphics.FLIP_VERTICAL);}
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2
dxlib.h
2
dxlib.h
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@ -81,7 +81,7 @@ extern uint32_t GetColor(int Red, int Green, int Blue);
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// 書式指定文字列を描画する
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// 書式指定文字列を描画する
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extern int DrawFormatString(int x, int y, int Color, const char *FormatString, ...);
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extern int DrawFormatString(int x, int y, int Color, const char *FormatString, ...);
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// グラフィックの回転描画
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// グラフィックの回転描画
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extern int DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag = FALSE);
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extern void DrawRotaGraph(int x, int y, double ExRate, double Angle, int GrHandle, int TransFlag, int TurnFlag = FALSE);
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// フォントタイプの変更
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// フォントタイプの変更
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extern int ChangeFontType(int FontType);
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extern int ChangeFontType(int FontType);
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126
loadg.cpp
126
loadg.cpp
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@ -4,7 +4,6 @@ void end();
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extern int ma, t, tt;
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extern int ma, t, tt;
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extern int grap[161][8], mgrap[51];
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extern int grap[161][8], mgrap[51];
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int x1;
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extern int oto[151];
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extern int oto[151];
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extern int anx[160], any[160];
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extern int anx[160], any[160];
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grap[3][0] = DerivationGraph(31 * 3, 0, 30, 36, mgrap[0]);
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grap[3][0] = DerivationGraph(31 * 3, 0, 30, 36, mgrap[0]);
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grap[41][0] = DerivationGraph(50, 0, 51, 73, mgrap[6]);
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grap[41][0] = DerivationGraph(50, 0, 51, 73, mgrap[6]);
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x1 = 1;
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//ブロック読み込み
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//ブロック読み込み
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for (t = 0; t <= 6; t++) {
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for (t = 0; t <= 6; t++) {
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grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]);
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grap[t][1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[1]);
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grap[t + 30][x1] = DerivationGraph(33 * t, 33, 30, 30, mgrap[x1]);
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grap[t + 30][1] = DerivationGraph(33 * t, 33, 30, 30, mgrap[1]);
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grap[t + 60][x1] = DerivationGraph(33 * t, 66, 30, 30, mgrap[x1]);
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grap[t + 60][1] = DerivationGraph(33 * t, 66, 30, 30, mgrap[1]);
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}
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}
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grap[8][x1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[x1]);
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grap[8][1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[1]);
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grap[16][x1] = DerivationGraph(33 * 6, 0, 24, 27, mgrap[2]);
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grap[16][1] = DerivationGraph(33 * 6, 0, 24, 27, mgrap[2]);
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grap[10][x1] = DerivationGraph(33 * 9, 0, 30, 30, mgrap[x1]);
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grap[10][1] = DerivationGraph(33 * 9, 0, 30, 30, mgrap[1]);
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grap[40][x1] = DerivationGraph(33 * 9, 33, 30, 30, mgrap[x1]);
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grap[40][1] = DerivationGraph(33 * 9, 33, 30, 30, mgrap[1]);
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grap[70][x1] = DerivationGraph(33 * 9, 66, 30, 30, mgrap[x1]);
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grap[70][1] = DerivationGraph(33 * 9, 66, 30, 30, mgrap[1]);
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//ブロック読み込み2
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//ブロック読み込み2
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x1 = 5;
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for (t = 0; t <= 6; t++) {
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for (t = 0; t <= 6; t++) {
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grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]);
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grap[t][5] = DerivationGraph(33 * t, 0, 30, 30, mgrap[5]);
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}
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}
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grap[10][5] = DerivationGraph(33 * 1, 33, 30, 30, mgrap[x1]);
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grap[10][5] = DerivationGraph(33 * 1, 33, 30, 30, mgrap[5]);
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grap[11][5] = DerivationGraph(33 * 2, 33, 30, 30, mgrap[x1]);
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grap[11][5] = DerivationGraph(33 * 2, 33, 30, 30, mgrap[5]);
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grap[12][5] = DerivationGraph(33 * 0, 66, 30, 30, mgrap[x1]);
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grap[12][5] = DerivationGraph(33 * 0, 66, 30, 30, mgrap[5]);
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grap[13][5] = DerivationGraph(33 * 1, 66, 30, 30, mgrap[x1]);
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grap[13][5] = DerivationGraph(33 * 1, 66, 30, 30, mgrap[5]);
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grap[14][5] = DerivationGraph(33 * 2, 66, 30, 30, mgrap[x1]);
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grap[14][5] = DerivationGraph(33 * 2, 66, 30, 30, mgrap[5]);
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//アイテム読み込み
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//アイテム読み込み
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x1 = 2;
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for (t = 0; t <= 5; t++) {
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for (t = 0; t <= 5; t++) {
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grap[t][x1] = DerivationGraph(33 * t, 0, 30, 30, mgrap[x1]);
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grap[t][2] = DerivationGraph(33 * t, 0, 30, 30, mgrap[2]);
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}
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}
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||||||
|
|
||||||
//敵キャラ読み込み
|
//敵キャラ読み込み
|
||||||
x1 = 3;
|
grap[0][3] = DerivationGraph(33 * 0, 0, 30, 30, mgrap[3]);
|
||||||
grap[0][x1] = DerivationGraph(33 * 0, 0, 30, 30, mgrap[x1]);
|
grap[1][3] = DerivationGraph(33 * 1, 0, 30, 43, mgrap[3]);
|
||||||
grap[1][x1] = DerivationGraph(33 * 1, 0, 30, 43, mgrap[x1]);
|
grap[2][3] = DerivationGraph(33 * 2, 0, 30, 30, mgrap[3]);
|
||||||
grap[2][x1] = DerivationGraph(33 * 2, 0, 30, 30, mgrap[x1]);
|
grap[3][3] = DerivationGraph(33 * 3, 0, 30, 44, mgrap[3]);
|
||||||
grap[3][x1] = DerivationGraph(33 * 3, 0, 30, 44, mgrap[x1]);
|
grap[4][3] = DerivationGraph(33 * 4, 0, 33, 35, mgrap[3]);
|
||||||
grap[4][x1] = DerivationGraph(33 * 4, 0, 33, 35, mgrap[x1]);
|
grap[5][3] = DerivationGraph(0, 0, 37, 55, mgrap[7]);
|
||||||
grap[5][x1] = DerivationGraph(0, 0, 37, 55, mgrap[7]);
|
grap[6][3] = DerivationGraph(38 * 2, 0, 36, 50, mgrap[7]);
|
||||||
grap[6][x1] = DerivationGraph(38 * 2, 0, 36, 50, mgrap[7]);
|
grap[150][3] = DerivationGraph(38 * 2 + 37 * 2, 0, 36, 50, mgrap[7]);
|
||||||
grap[150][x1] = DerivationGraph(38 * 2 + 37 * 2, 0, 36, 50, mgrap[7]);
|
grap[7][3] = DerivationGraph(33 * 6 + 1, 0, 32, 32, mgrap[3]);
|
||||||
grap[7][x1] = DerivationGraph(33 * 6 + 1, 0, 32, 32, mgrap[x1]);
|
grap[8][3] = DerivationGraph(38 * 2 + 37 * 3, 0, 37, 47, mgrap[7]);
|
||||||
grap[8][x1] = DerivationGraph(38 * 2 + 37 * 3, 0, 37, 47, mgrap[7]);
|
grap[151][3] = DerivationGraph(38 * 3 + 37 * 3, 0, 37, 47, mgrap[7]);
|
||||||
grap[151][x1] = DerivationGraph(38 * 3 + 37 * 3, 0, 37, 47, mgrap[7]);
|
grap[9][3] = DerivationGraph(33 * 7 + 1, 0, 26, 30, mgrap[3]);
|
||||||
grap[9][x1] = DerivationGraph(33 * 7 + 1, 0, 26, 30, mgrap[x1]);
|
grap[10][3] = DerivationGraph(214, 0, 46, 16, mgrap[6]);
|
||||||
grap[10][x1] = DerivationGraph(214, 0, 46, 16, mgrap[6]);
|
|
||||||
|
|
||||||
//モララー
|
//モララー
|
||||||
grap[30][x1] = DerivationGraph(0, 56, 30, 36, mgrap[7]);
|
grap[30][3] = DerivationGraph(0, 56, 30, 36, mgrap[7]);
|
||||||
grap[155][x1] = DerivationGraph(31 * 3, 56, 30, 36, mgrap[7]);
|
grap[155][3] = DerivationGraph(31 * 3, 56, 30, 36, mgrap[7]);
|
||||||
grap[31][x1] = DerivationGraph(50, 74, 49, 79, mgrap[6]);
|
grap[31][3] = DerivationGraph(50, 74, 49, 79, mgrap[6]);
|
||||||
|
|
||||||
|
|
||||||
grap[80][x1] = DerivationGraph(151, 31, 70, 40, mgrap[4]);
|
grap[80][3] = DerivationGraph(151, 31, 70, 40, mgrap[4]);
|
||||||
grap[81][x1] = DerivationGraph(151, 72, 70, 40, mgrap[4]);
|
grap[81][3] = DerivationGraph(151, 72, 70, 40, mgrap[4]);
|
||||||
grap[130][x1] = DerivationGraph(151 + 71, 72, 70, 40, mgrap[4]);
|
grap[130][3] = DerivationGraph(151 + 71, 72, 70, 40, mgrap[4]);
|
||||||
grap[82][x1] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[5]);
|
grap[82][3] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[5]);
|
||||||
grap[83][x1] = DerivationGraph(0, 0, 49, 48, mgrap[6]);
|
grap[83][3] = DerivationGraph(0, 0, 49, 48, mgrap[6]);
|
||||||
grap[84][x1] = DerivationGraph(33 * 5 + 1, 0, 30, 30, mgrap[x1]);
|
grap[84][3] = DerivationGraph(33 * 5 + 1, 0, 30, 30, mgrap[3]);
|
||||||
grap[86][x1] = DerivationGraph(102, 66, 49, 59, mgrap[6]);
|
grap[86][3] = DerivationGraph(102, 66, 49, 59, mgrap[6]);
|
||||||
grap[152][x1] = DerivationGraph(152, 66, 49, 59, mgrap[6]);
|
grap[152][3] = DerivationGraph(152, 66, 49, 59, mgrap[6]);
|
||||||
|
|
||||||
grap[90][x1] = DerivationGraph(102, 0, 64, 63, mgrap[6]);
|
grap[90][3] = DerivationGraph(102, 0, 64, 63, mgrap[6]);
|
||||||
|
|
||||||
grap[100][x1] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[2]);
|
grap[100][3] = DerivationGraph(33 * 1, 0, 30, 30, mgrap[2]);
|
||||||
grap[101][x1] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[2]);
|
grap[101][3] = DerivationGraph(33 * 7, 0, 30, 30, mgrap[2]);
|
||||||
grap[102][x1] = DerivationGraph(33 * 3, 0, 30, 30, mgrap[2]);
|
grap[102][3] = DerivationGraph(33 * 3, 0, 30, 30, mgrap[2]);
|
||||||
|
|
||||||
//grap[104][x1] = DerivationGraph( 33*2, 0, 30, 30, mgrap[5]) ;
|
//grap[104][3] = DerivationGraph( 33*2, 0, 30, 30, mgrap[5]) ;
|
||||||
grap[105][x1] = DerivationGraph(33 * 5, 0, 30, 30, mgrap[2]);
|
grap[105][3] = DerivationGraph(33 * 5, 0, 30, 30, mgrap[2]);
|
||||||
grap[110][x1] = DerivationGraph(33 * 4, 0, 30, 30, mgrap[2]);
|
grap[110][3] = DerivationGraph(33 * 4, 0, 30, 30, mgrap[2]);
|
||||||
|
|
||||||
|
|
||||||
//背景読み込み
|
//背景読み込み
|
||||||
x1 = 4;
|
grap[0][4] = DerivationGraph(0, 0, 150, 90, mgrap[4]);
|
||||||
grap[0][x1] = DerivationGraph(0, 0, 150, 90, mgrap[x1]);
|
grap[1][4] = DerivationGraph(151, 0, 65, 29, mgrap[4]);
|
||||||
grap[1][x1] = DerivationGraph(151, 0, 65, 29, mgrap[x1]);
|
grap[2][4] = DerivationGraph(151, 31, 70, 40, mgrap[4]);
|
||||||
grap[2][x1] = DerivationGraph(151, 31, 70, 40, mgrap[x1]);
|
grap[3][4] = DerivationGraph(0, 91, 100, 90, mgrap[4]);
|
||||||
grap[3][x1] = DerivationGraph(0, 91, 100, 90, mgrap[x1]);
|
grap[4][4] = DerivationGraph(151, 113, 51, 29, mgrap[4]);
|
||||||
grap[4][x1] = DerivationGraph(151, 113, 51, 29, mgrap[x1]);
|
grap[5][4] = DerivationGraph(222, 0, 28, 60, mgrap[4]);
|
||||||
grap[5][x1] = DerivationGraph(222, 0, 28, 60, mgrap[x1]);
|
grap[6][4] = DerivationGraph(151, 143, 90, 40, mgrap[4]);
|
||||||
grap[6][x1] = DerivationGraph(151, 143, 90, 40, mgrap[x1]);
|
|
||||||
|
|
||||||
//中間フラグ
|
//中間フラグ
|
||||||
grap[20][x1] = DerivationGraph(40, 182, 40, 60, mgrap[x1]);
|
grap[20][4] = DerivationGraph(40, 182, 40, 60, mgrap[4]);
|
||||||
|
|
||||||
|
|
||||||
//グラ
|
//グラ
|
||||||
x1 = 5;
|
grap[0][5] = DerivationGraph(167, 0, 45, 45, mgrap[6]);
|
||||||
grap[0][x1] = DerivationGraph(167, 0, 45, 45, mgrap[6]);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -157,18 +150,16 @@ void loadg(void) {
|
||||||
|
|
||||||
//敵サイズ収得
|
//敵サイズ収得
|
||||||
//int GrHandle=0;
|
//int GrHandle=0;
|
||||||
x1 = 3;
|
|
||||||
for (t = 0; t <= 140; t++) {
|
for (t = 0; t <= 140; t++) {
|
||||||
GetGraphSize(grap[t][x1], &anx[t], &any[t]);
|
GetGraphSize(grap[t][3], &anx[t], &any[t]);
|
||||||
anx[t] *= 100; any[t] *= 100;
|
anx[t] *= 100; any[t] *= 100;
|
||||||
}
|
}
|
||||||
anx[79] = 120 * 100; any[79] = 15 * 100;
|
anx[79] = 120 * 100; any[79] = 15 * 100;
|
||||||
anx[85] = 25 * 100; any[85] = 30 * 10 * 100;
|
anx[85] = 25 * 100; any[85] = 30 * 10 * 100;
|
||||||
|
|
||||||
//背景サイズ収得
|
//背景サイズ収得
|
||||||
x1 = 4;
|
|
||||||
for (t = 0; t < 40; t++) {
|
for (t = 0; t < 40; t++) {
|
||||||
GetGraphSize(grap[t][x1], &ne[t], &nf[t]);
|
GetGraphSize(grap[t][4], &ne[t], &nf[t]);
|
||||||
//ne[t]*=100;nf[t]*=100;
|
//ne[t]*=100;nf[t]*=100;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -225,8 +216,7 @@ void loadg(void) {
|
||||||
//}catch( int num){end();}
|
//}catch( int num){end();}
|
||||||
|
|
||||||
|
|
||||||
x1 = 40;
|
ChangeVolumeSoundMem(255 * 40 / 100, oto[103]);
|
||||||
ChangeVolumeSoundMem(255 * x1 / 100, oto[103]);
|
|
||||||
|
|
||||||
|
|
||||||
//ループ設定-20000-20秒
|
//ループ設定-20000-20秒
|
||||||
|
|
5
main.cpp
5
main.cpp
|
@ -69,6 +69,7 @@ void drawarc(int a, int b, int c, int d);
|
||||||
void fillarc(int a, int b, int c, int d);
|
void fillarc(int a, int b, int c, int d);
|
||||||
int grap[161][8], mgrap[51];
|
int grap[161][8], mgrap[51];
|
||||||
void drawimage(int mx, int a, int b);
|
void drawimage(int mx, int a, int b);
|
||||||
|
void drawimageflip(int mx, int a, int b);
|
||||||
void setre();
|
void setre();
|
||||||
void setre2();
|
void setre2();
|
||||||
void setno();
|
void setno();
|
||||||
|
@ -508,8 +509,8 @@ void rpaint() {
|
||||||
if (xx[0] + xx[2] * 100 >= -10 - xx[14] && xx[1] <= fxmax + xx[14] && xx[1] + xx[3] * 100 >= -10 && xx[3] <= fymax) {
|
if (xx[0] + xx[2] * 100 >= -10 - xx[14] && xx[1] <= fxmax + xx[14] && xx[1] + xx[3] * 100 >= -10 && xx[3] <= fymax) {
|
||||||
//if (atype[t]>=100)amuki[t]=0;
|
//if (atype[t]>=100)amuki[t]=0;
|
||||||
if (amuki[t] == 1) {mirror = 1; }
|
if (amuki[t] == 1) {mirror = 1; }
|
||||||
if (atype[t] == 3 && axtype[t] == 1) {DrawRotaGraph(xx[0] / 100 + 13, xx[1] / 100 + 15, 1.0f, pai / 1, grap[atype[t]][3], TRUE); xx[16] = 1; }
|
if (atype[t] == 3 && axtype[t] == 1) {drawimageflip(grap[atype[t]][3], xx[0] / 100, xx[1] / 100); xx[16] = 1; }
|
||||||
if (atype[t] == 9 && ad[t] >= 1) {DrawRotaGraph(xx[0] / 100 + 13, xx[1] / 100 + 15, 1.0f, pai / 1, grap[atype[t]][3], TRUE); xx[16] = 1; }
|
if (atype[t] == 9 && ad[t] >= 1) {drawimageflip(grap[atype[t]][3], xx[0] / 100, xx[1] / 100); xx[16] = 1; }
|
||||||
if (atype[t] >= 100 && amuki[t] == 1) mirror = 0;
|
if (atype[t] >= 100 && amuki[t] == 1) mirror = 0;
|
||||||
|
|
||||||
//tekikaki(atype[t]);
|
//tekikaki(atype[t]);
|
||||||
|
|
Loading…
Add table
Reference in a new issue