Sound plays.

This commit is contained in:
Li Jia 2015-10-25 21:35:44 +08:00
parent e5b1df6216
commit 0f730c2e04
11 changed files with 560 additions and 158 deletions

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@ -1,5 +1,15 @@
OPTIONS = -o dlm.js \
-s NO_EXIT_RUNTIME=1 \
--preload-file res \
--js-library lib.js
SRC = dxlib.cpp loadg.cpp main.cpp
debug:
emcc -g4 -s NO_EXIT_RUNTIME=1 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
emcc -g4 $(OPTIONS) $(SRC)
release:
emcc -O3 -s NO_EXIT_RUNTIME=1 -s OUTLINING_LIMIT=2000 dxlib.cpp loadg.cpp main.cpp -o dlm.html --preload-file res
emcc -O3 -s OUTLINING_LIMIT=2000 --memory-init-file 0 $(OPTIONS) $(SRC)
clean:
rm dlm.js* dlm.data

BIN
bgm/se1.mp3 Normal file

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BIN
bgm/se2.mp3 Normal file

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2
build.bat Normal file
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@ -0,0 +1,2 @@
call C:\tools\emscripten\emsdk.bat construct_env
call C:\tools\gnuwin32\bin\make.exe %1

22
dlm.sln Normal file
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@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dlm", "dlm.vcxproj", "{D007FECF-C7E6-40F1-886E-5B065021872B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D007FECF-C7E6-40F1-886E-5B065021872B}.Debug|Win32.ActiveCfg = Debug|Win32
{D007FECF-C7E6-40F1-886E-5B065021872B}.Debug|Win32.Build.0 = Debug|Win32
{D007FECF-C7E6-40F1-886E-5B065021872B}.Release|Win32.ActiveCfg = Release|Win32
{D007FECF-C7E6-40F1-886E-5B065021872B}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

68
dlm.vcxproj Normal file
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@ -0,0 +1,68 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dxlib.cpp" />
<ClCompile Include="loadg.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="dxlib.h" />
</ItemGroup>
<ItemGroup>
<None Include="index.html" />
<None Include="lib.js" />
<None Include="Makefile" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D007FECF-C7E6-40F1-886E-5B065021872B}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(ProjectDir)</OutDir>
<IntDir>$(ProjectDir)</IntDir>
<NMakeBuildCommandLine>build.bat</NMakeBuildCommandLine>
<NMakeCleanCommandLine>build.bat clean</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(ProjectDir)</OutDir>
<IntDir>$(ProjectDir)</IntDir>
<NMakeBuildCommandLine>build.bat release</NMakeBuildCommandLine>
<NMakeCleanCommandLine>build.bat clean</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

16
dlm.vcxproj.filters Normal file
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@ -0,0 +1,16 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="loadg.cpp" />
<ClCompile Include="dxlib.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="dxlib.h" />
</ItemGroup>
<ItemGroup>
<None Include="Makefile" />
<None Include="index.html" />
<None Include="lib.js" />
</ItemGroup>
</Project>

180
index.html Normal file
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@ -0,0 +1,180 @@
<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Emscripten-Generated Code</title>
<style>
body {
font-family: arial;
margin: 0;
padding: none;
}
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
div.emscripten { text-align: center; }
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
canvas.emscripten { border: 0px none; }
.spinner {
height: 30px;
width: 30px;
margin: 0;
margin-top: 20px;
margin-left: 20px;
display: inline-block;
vertical-align: top;
-webkit-animation: rotation .8s linear infinite;
-moz-animation: rotation .8s linear infinite;
-o-animation: rotation .8s linear infinite;
animation: rotation 0.8s linear infinite;
border-left: 5px solid rgb(235, 235, 235);
border-right: 5px solid rgb(235, 235, 235);
border-bottom: 5px solid rgb(235, 235, 235);
border-top: 5px solid rgb(120, 120, 120);
border-radius: 100%;
background-color: rgb(189, 215, 46);
}
@-webkit-keyframes rotation {
from {-webkit-transform: rotate(0deg);}
to {-webkit-transform: rotate(360deg);}
}
@-moz-keyframes rotation {
from {-moz-transform: rotate(0deg);}
to {-moz-transform: rotate(360deg);}
}
@-o-keyframes rotation {
from {-o-transform: rotate(0deg);}
to {-o-transform: rotate(360deg);}
}
@keyframes rotation {
from {transform: rotate(0deg);}
to {transform: rotate(360deg);}
}
#status {
display: inline-block;
vertical-align: top;
margin-top: 30px;
margin-left: 20px;
font-weight: bold;
color: rgb(120, 120, 120);
}
#progress {
height: 20px;
width: 30px;
}
#output {
width: 100%;
height: 200px;
margin: 0 auto;
margin-top: 10px;
display: block;
background-color: black;
color: white;
font-family: 'Lucida Console', Monaco, monospace;
outline: none;
}
</style>
</head>
<body>
<div class="spinner" id='spinner'></div>
<div class="emscripten" id="status">Downloading...</div>
<div class="emscripten">
<progress value="0" max="100" id="progress" hidden=1></progress>
</div>
<canvas class="emscripten" id="canvas" width="480" height="420" oncontextmenu="event.preventDefault()"></canvas>
<textarea id="output" rows="8"></textarea>
<script type='text/javascript'>
var statusElement = document.getElementById('status');
var progressElement = document.getElementById('progress');
var spinnerElement = document.getElementById('spinner');
var Module = {
preRun: [],
postRun: [],
print: (function() {
var element = document.getElementById('output');
if (element) element.value = ''; // clear browser cache
return function(text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
// These replacements are necessary if you render to raw HTML
//text = text.replace(/&/g, "&amp;");
//text = text.replace(/</g, "&lt;");
//text = text.replace(/>/g, "&gt;");
//text = text.replace('\n', '<br>', 'g');
console.log(text);
if (element) {
element.value += text + "\n";
element.scrollTop = element.scrollHeight; // focus on bottom
}
};
})(),
printErr: function(text) {
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
if (0) { // XXX disabled for safety typeof dump == 'function') {
dump(text + '\n'); // fast, straight to the real console
} else {
console.error(text);
}
},
canvas: (function () {
var canvas = document.getElementById('canvas');
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
return canvas;
})(),
setStatus: function(text) {
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
if (text === Module.setStatus.text) return;
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
var now = Date.now();
if (m && now - Date.now() < 30) return; // if this is a progress update, skip it if too soon
if (m) {
text = m[1];
progressElement.value = parseInt(m[2])*100;
progressElement.max = parseInt(m[4])*100;
progressElement.hidden = false;
spinnerElement.hidden = false;
} else {
progressElement.value = null;
progressElement.max = null;
progressElement.hidden = true;
if (!text) spinnerElement.style.display = 'none';
}
statusElement.innerHTML = text;
},
totalDependencies: 0,
monitorRunDependencies: function(left) {
this.totalDependencies = Math.max(this.totalDependencies, left);
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
}
};
Module.setStatus('Downloading...');
window.onerror = function(event) {
// TODO: do not warn on ok events like simulating an infinite loop or exitStatus
Module.setStatus('Exception thrown, see JavaScript console');
spinnerElement.style.display = 'none';
Module.setStatus = function(text) {
if (text) Module.printErr('[post-exception status] ' + text);
};
};
</script>
<script async type="text/javascript" src="dlm.js"></script>
</body>
</html>

133
lib.js Normal file
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@ -0,0 +1,133 @@
//"use strict";
var LibraryDLM = {
$DLM: {
audioCtx: null,
audioBuffer: [],
audioSources: [],
bgmPlayer: null,
currentBgm: 0,
},
sound_init: function() {
var audioCtx;
try {
audioCtx = new (window.AudioContext || window.webkitAudioContext)();
}
catch (e) {
}
if (audioCtx) {
DLM.audioCtx = audioCtx;
// Old Web Audio API (e.g. Safari 6.0.5) had an inconsistently named createGainNode function.
if (typeof (audioCtx.createGain) === 'undefined') audioCtx.createGain = audioCtx.createGainNode;
var loadAudio = function (id, url) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.responseType = 'arraybuffer';
xhr.onload = function (e) {
audioCtx.decodeAudioData(this.response, function (buffer) {
DLM.audioBuffer[id] = buffer;
});
};
xhr.send();
}
loadAudio(1, 'bgm/se1.mp3');
loadAudio(2, 'bgm/se2.mp3');
}
var player = document.createElement("AUDIO");
if (player) {
player.volume = 0.5;
DLM.bgmPlayer = player;
}
},
soundplay: function(x) {
var i = 0;
var s = 0;
var d = 0;
switch (x) {
case 1: i = 1; s = 0.000; d = 0.641; break;
case 3: i = 1; s = 0.700; d = 0.432; break;
case 4: i = 1; s = 1.200; d = 0.928; break;
case 5: i = 1; s = 2.200; d = 0.458; break;
case 6: i = 1; s = 2.700; d = 0.249; break;
case 7: i = 1; s = 3.000; d = 0.928; break;
case 8: i = 1; s = 4.000; d = 0.928; break;
case 9: i = 1; s = 5.000; d = 0.928; break;
case 10: i = 1; s = 6.000; d = 0.432; break;
case 11: i = 1; s = 6.500; d = 6.936; break;
case 12: i = 1; s = 13.500; d = 3.253; break;
case 13: i = 2; s = 0.000; d = 0.275; break;
case 14: i = 2; s = 0.300; d = 0.118; break;
case 15: i = 2; s = 0.500; d = 0.797; break;
case 16: i = 2; s = 1.400; d = 4.428; break;
case 17: i = 2; s = 5.900; d = 6.936; break;
case 18: i = 2; s = 13.000; d = 1.476; break;
}
if (i > 0) {
var audioCtx = DLM.audioCtx;
if (audioCtx == null)
return;
var source = audioCtx.createBufferSource();
source.buffer = DLM.audioBuffer[i];
source.connect(audioCtx.destination);
source.start(0, s, d);
source.onended = function () {
if (DLM.audioSources[x] == source) {
DLM.audioSources[x] = null;
}
}
DLM.audioSources[x] = source;
}
},
soundstop: function(x) {
var s = DLM.audioSources[x];
if (s) {
s.stop();
DLM.audioSources[x] = null;
}
},
soundcheck: function(x) {
return DLM.audioSources[x] != null;
},
bgmchange: function (x) {
DLM.currentBgm = x;
},
bgmstop: function (x) {
if (DLM.bgmPlayer) {
DLM.bgmPlayer.pause();
}
},
bgmplay: function(x) {
var player = DLM.bgmPlayer;
if (!player) return;
switch (DLM.currentBgm) {
case 100: player.src = "bgm/field.mp3"; break;
case 103: player.src = "bgm/dungeon.mp3"; break;
case 104: player.src = "bgm/star4.mp3"; break;
case 105: player.src = "bgm/castle.mp3"; break;
case 106: player.src = "bgm/puyo.mp3"; break;
default: return;
}
player.loop = true;
player.play();
}
};
autoAddDeps(LibraryDLM, '$DLM');
mergeInto(LibraryManager.library, LibraryDLM);

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@ -1,4 +1,5 @@
#include "DxLib.h"
#include <stdlib.h>
void end();
@ -9,6 +10,10 @@ extern int oto[151];
extern int anx[160], any[160];
extern int ne[40], nf[40];
extern "C" {
void sound_init();
}
void loadg(void) {
for (t = 0; t < 7; t++) {
@ -175,57 +180,37 @@ void loadg(void) {
//wav読み込み
//try{
//oto[2] = LoadSoundMem( "SE/1.WAV" ) ;
SetCreateSoundDataType(DX_SOUNDDATATYPE_MEMPRESS);
oto[100] = LoadSoundMem("BGM/field.mp3");
ChangeVolumeSoundMem(50, oto[100]);
oto[103] = LoadSoundMem("BGM/dungeon.mp3");
ChangeVolumeSoundMem(50, oto[103]);
oto[104] = LoadSoundMem("BGM/star4.mp3");
oto[105] = LoadSoundMem("BGM/castle.mp3");
ChangeVolumeSoundMem(50, oto[105]);
oto[106] = LoadSoundMem("BGM/puyo.mp3");
oto[107] = LoadSoundMem("BGM/last.mp3");
ChangeVolumeSoundMem(50, oto[107]);
/*
SetCreateSoundDataType(DX_SOUNDDATATYPE_MEMNOPRESS);
oto[1] = LoadSoundMem("SE/jump.mp3");
//oto[2] = LoadSoundMem("SE/brockcoin.mp3");
oto[3] = LoadSoundMem("SE/brockbreak.mp3");
oto[4] = LoadSoundMem("SE/coin.mp3");
oto[5] = LoadSoundMem("SE/humi.mp3");
oto[6] = LoadSoundMem("SE/koura.mp3");
oto[7] = LoadSoundMem("SE/dokan.mp3");
oto[8] = LoadSoundMem("SE/brockkinoko.mp3");
oto[9] = LoadSoundMem("SE/powerup.mp3");
oto[10] = LoadSoundMem("SE/kirra.mp3");
oto[11] = LoadSoundMem("SE/goal.mp3");
oto[12] = LoadSoundMem("SE/death.mp3");
oto[13] = LoadSoundMem("SE/Pswitch.mp3");
oto[14] = LoadSoundMem("SE/jumpBlock.mp3");
oto[15] = LoadSoundMem("SE/hintBlock.mp3");
oto[16] = LoadSoundMem("SE/4-clear.mp3");
oto[17] = LoadSoundMem("SE/allclear.mp3");
oto[18] = LoadSoundMem("SE/tekifire.mp3");
oto[1] = LoadSoundMem("se/jump.mp3");
//oto[2] = LoadSoundMem("se/brockcoin.mp3");
oto[3] = LoadSoundMem("se/brockbreak.mp3");
oto[4] = LoadSoundMem("se/coin.mp3");
oto[5] = LoadSoundMem("se/humi.mp3");
oto[6] = LoadSoundMem("se/koura.mp3");
oto[7] = LoadSoundMem("se/dokan.mp3");
oto[8] = LoadSoundMem("se/brockkinoko.mp3");
oto[9] = LoadSoundMem("se/powerup.mp3");
oto[10] = LoadSoundMem("se/kirra.mp3");
oto[11] = LoadSoundMem("se/goal.mp3");
oto[12] = LoadSoundMem("se/death.mp3");
oto[13] = LoadSoundMem("se/Pswitch.mp3");
oto[14] = LoadSoundMem("se/jumpBlock.mp3");
oto[15] = LoadSoundMem("se/hintBlock.mp3");
oto[16] = LoadSoundMem("se/4-clear.mp3");
oto[17] = LoadSoundMem("se/allclear.mp3");
oto[18] = LoadSoundMem("se/tekifire.mp3");
//}catch( int num){end();}
ChangeVolumeSoundMem(255 * 40 / 100, oto[103]);
*/
//ループ設定-20000-20秒
//SetLoopPosSoundMem( 1,oto[104]) ;
//SetLoopSamplePosSoundMem(44100,oto[104]);
//SetLoopSamplePosSoundMem(22050,oto[104]);
sound_init();
}

216
main.cpp
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@ -73,8 +73,15 @@ void drawimageflip(int mx, int a, int b);
void setre();
void setre2();
void setno();
int oto[151];
void ot(int x); void bgmchange(int x);
extern "C" {
void bgmchange(int x);
void bgmplay();
void bgmstop();
void soundplay(int x);
void soundstop(int x);
int soundcheck(int x);
}
//文字
void str(const char* c, int a, int b);
@ -1188,7 +1195,7 @@ void Mainprogram() {
//チーターマン 入れ
bgmchange(oto[100]);
bgmchange(100);
stagecls();
@ -1218,18 +1225,12 @@ void Mainprogram() {
t = srco; sra[t] = ma + fx; srb[t] = (13 * 29 - 12) * 100; src[t] = 30 * 100; srtype[t] = 0; sracttype[t] = 0; sre[t] = 0; srsp[t] = 0; srco++;
if (rand(4) == 0) stagecolor = rand(4);
//if (rand(6)==0)bgmchange(oto[rand(6)+100]);
}
StopSoundMem(oto[0]);
//メインBGM
PlaySoundMem(oto[0], DX_PLAYTYPE_LOOP);
//PlayMusic("BGM/titerman.mp3",DX_PLAYTYPE_LOOP) ;
bgmplay();
} //zxon
@ -1334,7 +1335,7 @@ void Mainprogram() {
//PlaySoundMem( oto[1], DX_PLAYTYPE_NORMAL ) ;
//PlaySoundMem( oto[1], DX_PLAYTYPE_BACK) ;
ot(oto[1]);
soundplay(1);
/*
md=-1040;
@ -1361,7 +1362,7 @@ void Mainprogram() {
//HPがなくなったとき
if (mhp <= 0 && mhp >= -9) {
mkeytm = 12; mhp = -20; mtype = 200; mtm = 0; ot(oto[12]); StopSoundMem(oto[0]); StopSoundMem(oto[11]); StopSoundMem(oto[16]);
mkeytm = 12; mhp = -20; mtype = 200; mtm = 0; soundplay(12); bgmstop(); soundstop(11); soundstop(16);
} //mhp
//if (mhp<=-10){
if (mtype == 200) {
@ -1380,7 +1381,7 @@ void Mainprogram() {
mkeytm = 2;
md = -1500;
if (mb <= -6000) {blackx = 1; blacktm = 20; stc += 5; stagerr = 0; StopSoundMem(oto[0]); mtm = 0; mtype = 0; mkeytm = -1; }
if (mb <= -6000) {blackx = 1; blacktm = 20; stc += 5; stagerr = 0; bgmstop(); mtm = 0; mtype = 0; mkeytm = -1; }
} //2
//ジャンプ台アウト
@ -1422,7 +1423,7 @@ void Mainprogram() {
mc = 0; md = 0;
if (mtm <= 16) {ma += 240; } //mzz=100;}
if (mtm == 16) mb -= 1100;
if (mtm == 20) ot(oto[10]);
if (mtm == 20) soundplay(10);
if (mtm >= 24) {ma -= 2000; mmuki = 0; }
if (mtm >= 48) {mtype = 0; mhp--; }
@ -1443,7 +1444,7 @@ void Mainprogram() {
mxtype = 0;
blackx = 1;
blacktm = 20;
stagerr = 0; StopSoundMem(oto[0]);
stagerr = 0; bgmstop();
}
}
} //00
@ -1475,7 +1476,7 @@ void Mainprogram() {
}
if (mtm == 200) {
ot(oto[17]);
soundplay(17);
if (mtype == 301) {
na[nco] = 117 * 29 * 100 - 1100; nb[nco] = 4 * 29 * 100; ntype[nco] = 101; nco++; if (nco >= nmax) nco = 0;
na[nco] = 115 * 29 * 100 - 1100; nb[nco] = 6 * 29 * 100; ntype[nco] = 102; nco++; if (nco >= nmax) nco = 0;
@ -1586,7 +1587,7 @@ void Mainprogram() {
if (ttype[t] != 115 && ttype[t] != 400 && ttype[t] != 117 && ttype[t] != 118 && ttype[t] != 120) {
mb = xx[9] - mnobib + 100; md = 0; mzimen = 1; xx[16] = 1;
} else if (ttype[t] == 115) {
ot(oto[3]);
soundplay(3);
eyobi(ta[t] + 1200, tb[t] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120);
@ -1595,17 +1596,17 @@ void Mainprogram() {
}
//Pスイッチ
else if (ttype[t] == 400) {
md = 0; ta[t] = -8000000; ot(oto[13]);
md = 0; ta[t] = -8000000; soundplay(13);
for (tt = 0; tt < tmax; tt++) {
if (ttype[tt] != 7) {
ttype[tt] = 800;
}
}
StopSoundMem(oto[0]);
bgmstop();
}
//音符+
else if (ttype[t] == 117) {
ot(oto[14]);
soundplay(14);
md = -1500; mtype = 2; mtm = 0;
if (txtype[t] >= 2 && mtype == 2) {mtype = 0; md = -1600; txtype[t] = 3; }
if (txtype[t] == 0) txtype[t] = 1;
@ -1635,7 +1636,7 @@ void Mainprogram() {
mb = xx[9] + xx[1] + xx[0]; if (md < 0) {md = -md * 2 / 3; } //}
//壊れる
if (ttype[t] == 1 && mzimen == 0) {
ot(oto[3]);
soundplay(3);
eyobi(ta[t] + 1200, tb[t] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120);
@ -1644,13 +1645,13 @@ void Mainprogram() {
}
//コイン
if (ttype[t] == 2 && mzimen == 0) {
ot(oto[4]);
soundplay(4);
eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16);
ttype[t] = 3;
}
//隠し
if (ttype[t] == 7) {
ot(oto[4]);
soundplay(4);
eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16);
mb = xx[9] + xx[1] + xx[0]; ttype[t] = 3; if (md < 0) {md = -md * 2 / 3; }
}
@ -1693,16 +1694,16 @@ void Mainprogram() {
if (ttype[t] == 800) {
//if (xx[0]+xx[2]>=-xx[14] && xx[0]<=fxmax+xx[14] && xx[1]+xx[3]>=-10-9000 && xx[1]<=fymax+10000){
if (mb > xx[9] - xx[0] * 2 - 2000 && mb<xx[9] + xx[1] - xx[0] *2 + 2000 && ma + mnobia>xx[8] - 400 && ma < xx[8] + xx[1]) {
ta[t] = -800000; ot(oto[4]);
ta[t] = -800000; soundplay(4);
}
}
//剣とってクリア
if (ttype[t] == 140) {
if (mb > xx[9] - xx[0] * 2 - 2000 && mb<xx[9] + xx[1] - xx[0] *2 + 2000 && ma + mnobia>xx[8] - 400 && ma < xx[8] + xx[1]) {
ta[t] = -800000; //ot(oto[4]);
ta[t] = -800000; //soundplay(4);
sracttype[20] = 1; sron[20] = 1;
StopSoundMem(oto[0]); mtype = 301; mtm = 0; ot(oto[16]);
bgmstop(); mtype = 301; mtm = 0; soundplay(16);
}
}
@ -1723,7 +1724,7 @@ void Mainprogram() {
}
if (xx[17] == 1 && txtype[t] == 0) {
ot(oto[4]);
soundplay(4);
eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16);
ttype[t] = 3;
}
@ -1732,7 +1733,7 @@ void Mainprogram() {
//敵出現
if (ttype[t] == 101) { //xx[9]+xx[1]+3000<mb && // && mb>xx[9]-xx[0]*2
if (xx[17] == 1) {
ot(oto[8]);
soundplay(8);
ttype[t] = 3;
abrocktm[aco] = 16;
if (txtype[t] == 0) ayobi(ta[t], tb[t], 0, 0, 0, 0, 0);
@ -1746,7 +1747,7 @@ void Mainprogram() {
//おいしいきのこ出現
if (ttype[t] == 102) {
if (xx[17] == 1) {
ot(oto[8]);
soundplay(8);
ttype[t] = 3; abrocktm[aco] = 16;
if (txtype[t] == 0) ayobi(ta[t], tb[t], 0, 0, 0, 100, 0);
if (txtype[t] == 2) ayobi(ta[t], tb[t], 0, 0, 0, 100, 2);
@ -1757,7 +1758,7 @@ void Mainprogram() {
//まずいきのこ出現
if (ttype[t] == 103) {
if (xx[17] == 1) {
ot(oto[8]);
soundplay(8);
ttype[t] = 3; abrocktm[aco] = 16; ayobi(ta[t], tb[t], 0, 0, 0, 100, 1);
}
} //103
@ -1766,7 +1767,7 @@ void Mainprogram() {
//悪スター出し
if (ttype[t] == 104) {
if (xx[17] == 1) {
ot(oto[8]);
soundplay(8);
ttype[t] = 3; abrocktm[aco] = 16; ayobi(ta[t], tb[t], 0, 0, 0, 110, 0);
}
} //104
@ -1783,7 +1784,7 @@ void Mainprogram() {
if (ttype[t] == 111 && ta[t] - fx >= 0) {
thp[t]++; if (thp[t] >= 16) {
thp[t] = 0;
ot(oto[8]);
soundplay(8);
abrocktm[aco] = 16; ayobi(ta[t], tb[t], 0, 0, 0, 102, 1);
}
}
@ -1799,7 +1800,7 @@ void Mainprogram() {
if (titem[t] <= 19) thp[t]++;
if (thp[t] >= 3) {
thp[t] = 0; titem[t]++;
ot(oto[4]);
soundplay(4);
eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16);
//ttype[t]=3;
}
@ -1810,20 +1811,20 @@ void Mainprogram() {
if (ttype[t] == 114) {
if (xx[17] == 1) {
if (txtype[t] == 0) {
ot(oto[8]); ttype[t] = 3;
soundplay(8); ttype[t] = 3;
abrocktm[aco] = 16; ayobi(ta[t], tb[t], 0, 0, 0, 102, 1);
}
if (txtype[t] == 2) {ot(oto[4]); eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16); ttype[t] = 115; txtype[t] = 0; }
if (txtype[t] == 2) {soundplay(4); eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16); ttype[t] = 115; txtype[t] = 0; }
if (txtype[t] == 10) {
if (stageonoff == 1) {
ttype[t] = 130; stageonoff = 0; ot(oto[13]); txtype[t] = 2; for (t = 0; t < amax; t++) {
ttype[t] = 130; stageonoff = 0; soundplay(13); txtype[t] = 2; for (t = 0; t < amax; t++) {
if (atype[t] == 87 || atype[t] == 88) {
if (axtype[t] == 105) {
axtype[t] = 110;
}
}
}
} else {ot(oto[4]); eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16); ttype[t] = 3; }
} else {soundplay(4); eyobi(ta[t] + 10, tb[t], 0, -800, 0, 40, 3000, 3000, 0, 16); ttype[t] = 3; }
}
}
@ -1839,8 +1840,8 @@ void Mainprogram() {
//Pスイッチ
if (ttype[t] == 116) {
if (xx[17] == 1) {
ot(oto[8]);
//ot(oto[13]);
soundplay(8);
//soundplay(13);
ttype[t] = 3; //abrocktm[aco]=18;ayobi(ta[t],tb[t],0,0,0,104,1);
tyobi(ta[t] / 100, (tb[t] / 100) - 29, 400);
}
@ -1850,7 +1851,7 @@ void Mainprogram() {
//ファイアバー強化
if (ttype[t] == 124) {
if (xx[17] == 1) {
ot(oto[13]);
soundplay(13);
for (t = 0; t < amax; t++) {
if (atype[t] == 87 || atype[t] == 88) {
if (axtype[t] == 101) {
@ -1866,12 +1867,12 @@ void Mainprogram() {
if (ttype[t] == 130) {
if (xx[17] == 1) {
if (txtype[t] != 1) {
stageonoff = 0; ot(oto[13]);
stageonoff = 0; soundplay(13);
}
}
} else if (ttype[t] == 131) {
if (xx[17] == 1 && txtype[t] != 2) {
stageonoff = 1; ot(oto[13]);
stageonoff = 1; soundplay(13);
if (txtype[t] == 1) {
for (t = 0; t < amax; t++) {
if (atype[t] == 87 || atype[t] == 88) {
@ -1888,7 +1889,7 @@ void Mainprogram() {
//ヒント
if (ttype[t] == 300) {
if (xx[17] == 1) {
ot(oto[15]);
soundplay(15);
if (txtype[t] <= 100) {
tmsgtype = 1; tmsgtm = 15; tmsgy = 300 + (txtype[t] - 1); tmsg = (txtype[t]);
}
@ -1901,7 +1902,7 @@ void Mainprogram() {
if (ttype[t] == 301) {
if (xx[17] == 1) {
ot(oto[3]);
soundplay(3);
eyobi(ta[t] + 1200, tb[t] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120); eyobi(ta[t] + 1200, tb[t] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120); eyobi(ta[t] + 1200, tb[t] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120); eyobi(ta[t] + 1200, tb[t] + 1200, -240, -1400, 0, 160, 1000, 1000, 1, 120);
brockbreak(t);
}
@ -1911,7 +1912,7 @@ void Mainprogram() {
} else if (mtype == 1) {
if (ma + mnobia > xx[8] && ma<xx[8] + xx[1] && mb + mnobib>xx[9] && mb < xx[9] + xx[1]) {
ot(oto[3]);
soundplay(3);
eyobi(ta[t] + 1200, tb[t] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[t] + 1200, tb[t] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120);
@ -2013,22 +2014,22 @@ void Mainprogram() {
if (ma + mnobia > xx[8] + 2800 && ma<xx[8] + sc[t] - 3000 && mb + mnobib>xx[9] - 1000 && mb + mnobib < xx[9] + xx[1] + 3000 && mzimen == 1 && actaon[3] == 1 && mtype == 0) {
//飛び出し
if (sxtype[t] == 0) {
mtype = 100; mtm = 0; ot(oto[7]); mxtype = 0;
mtype = 100; mtm = 0; soundplay(7); mxtype = 0;
}
//普通
if (sxtype[t] == 1) {
mtype = 100; mtm = 0; ot(oto[7]); mxtype = 1;
mtype = 100; mtm = 0; soundplay(7); mxtype = 1;
}
//普通
if (sxtype[t] == 2) {
mtype = 100; mtm = 0; ot(oto[7]); mxtype = 2;
mtype = 100; mtm = 0; soundplay(7); mxtype = 2;
}
if (sxtype[t] == 5) {
mtype = 100; mtm = 0; ot(oto[7]); mxtype = 5;
mtype = 100; mtm = 0; soundplay(7); mxtype = 5;
}
// ループ
if (sxtype[t] == 6) {
mtype = 100; mtm = 0; ot(oto[7]); mxtype = 6;
mtype = 100; mtm = 0; soundplay(7); mxtype = 6;
}
}
} //50
@ -2038,18 +2039,18 @@ void Mainprogram() {
if (ma + mnobia > xx[8] - 300 && ma<xx[8] + sc[t] - 1000 && mb>xx[9] + 1000 && mb + mnobib < xx[9] + xx[1] + 4000 && mzimen == 1 && actaon[4] == 1 && mtype == 0) { //end();
//飛び出し
if (sxtype[t] == 0) {
mtype = 500; mtm = 0; ot(oto[7]); //mxtype=1;
mtype = 500; mtm = 0; soundplay(7); //mxtype=1;
mtype = 100; mxtype = 10;
}
if (sxtype[t] == 2) {
mxtype = 3;
mtm = 0; ot(oto[7]); //mxtype=1;
mtm = 0; soundplay(7); //mxtype=1;
mtype = 100;
}
// ループ
if (sxtype[t] == 6) {
mtype = 3; mtm = 0; ot(oto[7]); mxtype = 6;
mtype = 3; mtm = 0; soundplay(7); mxtype = 6;
}
}
} //40
@ -2062,10 +2063,10 @@ void Mainprogram() {
if (ma + mnobia > xx[8] + xx[0] && ma<xx[8] + sc[t] - xx[0] && mb + mnobib>xx[9] && mb < xx[9] + sd[t] + xx[0]) {
if (stype[t] == 100) {
if (sxtype[t] == 0 || (sxtype[t] == 1 && ttype[1] != 3)) {
ayobi(sa[t] + 1000, 32000, 0, 0, 0, 3, 0); sa[t] = -800000000; ot(oto[10]);
ayobi(sa[t] + 1000, 32000, 0, 0, 0, 3, 0); sa[t] = -800000000; soundplay(10);
}
}
if (stype[t] == 101) {ayobi(sa[t] + 6000, -4000, 0, 0, 0, 3, 1); sa[t] = -800000000; ot(oto[10]); }
if (stype[t] == 101) {ayobi(sa[t] + 6000, -4000, 0, 0, 0, 3, 1); sa[t] = -800000000; soundplay(10); }
if (stype[t] == 102) {
if (sxtype[t] == 0) {
for (t3 = 0; t3 <= 3; t3++) {
@ -2073,15 +2074,15 @@ void Mainprogram() {
}
}
if (sxtype[t] == 1 && mb >= 16000) {ayobi(sa[t] + 1500, 44000, 0, -2000, 0, 4, 0); } else if (sxtype[t] == 2) {
ayobi(sa[t] + 4500, 30000, 0, -1600, 0, 5, 0); ot(oto[10]); sxtype[t] = 3; sa[t] -= 12000;
ayobi(sa[t] + 4500, 30000, 0, -1600, 0, 5, 0); soundplay(10); sxtype[t] = 3; sa[t] -= 12000;
} else if (sxtype[t] == 3) {
sa[t] += 12000; sxtype[t] = 4;
} else if (sxtype[t] == 4) {
ayobi(sa[t] + 4500, 30000, 0, -1600, 0, 5, 0); ot(oto[10]); sxtype[t] = 5; sxtype[t] = 0;
ayobi(sa[t] + 4500, 30000, 0, -1600, 0, 5, 0); soundplay(10); sxtype[t] = 5; sxtype[t] = 0;
} else if (sxtype[t] == 7) {
mainmsgtype = 1;
} else if (sxtype[t] == 8) {
ayobi(sa[t] - 5000 - 3000 * 1, 26000, 0, -1600, 0, 5, 0); ot(oto[10]);
ayobi(sa[t] - 5000 - 3000 * 1, 26000, 0, -1600, 0, 5, 0); soundplay(10);
} else if (sxtype[t] == 9) {
for (t3 = 0; t3 <= 2; t3++) {
ayobi(sa[t] + t3 * 3000 + 3000, 48000, 0, -6000, 0, 3, 0);
@ -2103,7 +2104,7 @@ void Mainprogram() {
//クリア
if (sxtype[t] == 30) {
sa[t] = -80000000; md = 0;
StopSoundMem(oto[0]); mtype = 302; mtm = 0; ot(oto[16]);
bgmstop(); mtype = 302; mtm = 0; soundplay(16);
}
if (sxtype[t] != 3 && sxtype[t] != 4 && sxtype[t] != 10) {sa[t] = -800000000; }
@ -2134,7 +2135,7 @@ void Mainprogram() {
if (stype[t] == 105 && mzimen == 0 && md >= 0) {ta[1] -= 1000; ta[2] += 1000; sxtype[t]++; if (sxtype[t] >= 3) sa[t] = -8000000; }
if (stype[t] == 300 && mtype == 0 && mb < xx[9] + sd[t] + xx[0] - 3000 && mhp >= 1) {StopSoundMem(oto[0]); mtype = 300; mtm = 0; ma = sa[t] - fx - 2000; ot(oto[11]); }
if (stype[t] == 300 && mtype == 0 && mb < xx[9] + sd[t] + xx[0] - 3000 && mhp >= 1) {bgmstop(); mtype = 300; mtm = 0; ma = sa[t] - fx - 2000; soundplay(11); }
//中間ゲート
if (stype[t] == 500 && mtype == 0 && mhp >= 1) {
@ -2287,7 +2288,7 @@ void Mainprogram() {
//特殊
if (srsp[t] == 1) {
ot(oto[3]);
soundplay(3);
eyobi(sra[t] + 200, srb[t] - 1000, -240, -1400, 0, 160, 4500, 4500, 2, 120);
eyobi(sra[t] + 4500 - 200, srb[t] - 1000, 240, -1400, 0, 160, 4500, 4500, 3, 120);
sra[t] = -70000000;
@ -2468,7 +2469,7 @@ void Mainprogram() {
xx[8] = aa[tt] - fx; xx[9] = ab[tt] - fy;
if (t != tt) {
if (aa[t] + anobia[t] - fx > xx[8] + xx[0] * 2 && aa[t] - fx<xx[8] + anobia[tt] - xx[0] *2 && ab[t] + anobib[t] - fy>xx[9] + xx[5] && ab[t] + anobib[t] - fy < xx[9] + xx[1] * 3 + xx[12] + 1500) {
aa[tt] = -800000; ot(oto[6]);
aa[tt] = -800000; soundplay(6);
}
}
}
@ -2536,7 +2537,7 @@ void Mainprogram() {
if (atm[t] == 100) {
eyobi(aa[t] + 1200 - 1200, ab[t] + 3000 - 10 * 3000 - 1500, 0, 0, 0, 0, 1000, 10 * 3000 - 1200, 4, 20);
if (mtype == 300) {mtype = 0; StopSoundMem(oto[11]); bgmchange(oto[100]); PlaySoundMem(oto[0], DX_PLAYTYPE_LOOP); }
if (mtype == 300) {mtype = 0; soundstop(11); bgmchange(100); bgmplay(); }
for (t1 = 0; t1 < smax; t1++) {
if (stype[t1] == 104) sa[t1] = -80000000;
}
@ -2746,10 +2747,10 @@ void Mainprogram() {
if (t != tt) {
if (aa[t] + anobia[t] - fx > xx[8] + xx[0] * 2 && aa[t] - fx<xx[8] + anobia[tt] - xx[0] *2 && ab[t] + anobib[t] - fy>xx[9] + xx[5] && ab[t] + anobib[t] - fy < xx[9] + xx[1] * 3 + xx[12]) {
if (atype[tt] == 0 || atype[tt] == 4) {
atype[tt] = 90; //ot(oto[6]);
atype[tt] = 90; //soundplay(6);
anobia[tt] = 6400; anobib[tt] = 6300; axtype[tt] = 0;
aa[tt] -= 1050; ab[tt] -= 1050;
ot(oto[9]); aa[t] = -80000000;
soundplay(9); aa[t] = -80000000;
}
}
}
@ -2986,7 +2987,7 @@ void Mainprogram() {
if (axtype[t] == 0)
aa[t] = -900000;
if (axtype[t] == 1) {
ot(oto[5]);
soundplay(5);
mb = xx[9] - 900 - anobib[t]; md = -2100; xx[25] = 1; actaon[2] = 0;
}
}
@ -3022,10 +3023,10 @@ void Mainprogram() {
//}
if (atype[t] != 85) {
if (xx[25] == 0) {ot(oto[5]); mb = xx[9] - 1000 - anobib[t]; md = -1000; }
if (xx[25] == 0) {soundplay(5); mb = xx[9] - 1000 - anobib[t]; md = -1000; }
}
if (atype[t] == 85) {
if (xx[25] == 0) {ot(oto[5]); mb = xx[9] - 4000; md = -1000; axtype[t] = 5; }
if (xx[25] == 0) {soundplay(5); mb = xx[9] - 4000; md = -1000; axtype[t] = 5; }
}
if (actaon[2] == 1) {md = -1600; actaon[2] = 0; }
@ -3149,9 +3150,9 @@ void Mainprogram() {
//アイテム
if (atype[t] >= 100 && atype[t] <= 199) {
if (atype[t] == 100 && axtype[t] == 0) {mmsgtm = 30; mmsgtype = 1; ot(oto[9]); }
if (atype[t] == 100 && axtype[t] == 1) {mmsgtm = 30; mmsgtype = 2; ot(oto[9]); }
if (atype[t] == 100 && axtype[t] == 2) {mnobia = 5200; mnobib = 7300; ot(oto[9]); ma -= 1100; mb -= 4000; mtype = 1; mhp = 50000000; }
if (atype[t] == 100 && axtype[t] == 0) {mmsgtm = 30; mmsgtype = 1; soundplay(9); }
if (atype[t] == 100 && axtype[t] == 1) {mmsgtm = 30; mmsgtype = 2; soundplay(9); }
if (atype[t] == 100 && axtype[t] == 2) {mnobia = 5200; mnobib = 7300; soundplay(9); ma -= 1100; mb -= 4000; mtype = 1; mhp = 50000000; }
if (atype[t] == 101) {mhp -= 1; mmsgtm = 30; mmsgtype = 11; }
if (atype[t] == 102) {mhp -= 1; mmsgtm = 30; mmsgtype = 10; }
@ -3160,11 +3161,11 @@ void Mainprogram() {
//?ボール
if (atype[t] == 105) {
if (axtype[t] == 0) {
ot(oto[4]); sgtype[26] = 6;
soundplay(4); sgtype[26] = 6;
}
if (axtype[t] == 1) {
txtype[7] = 80;
ot(oto[4]);
soundplay(4);
//ayobi(aa[t]-6*3000+1000,-3*3000,0,0,0,110,0);
ayobi(aa[t] - 8 * 3000 - 1000, -4 * 3000, 0, 0, 0, 110, 0);
@ -3254,7 +3255,7 @@ void Mainprogram() {
}
if (maintm <= 1) {
maintm = 2; bgmchange(oto[106]); PlaySoundMem(oto[0], DX_PLAYTYPE_LOOP); xx[10] = 0;
maintm = 2; bgmchange(106); bgmplay(); xx[10] = 0;
for (t = 0; t <= xx[7]; t += 1) {
xx[12 + t] = 980000;
}
@ -3283,7 +3284,7 @@ void Mainprogram() {
xx[12 + t] -= 100;
} //t
if (xx[30] == -200) {bgmchange(oto[106]); }
if (xx[30] == -200) {bgmchange(106); }
if (xx[30] <= -400) {mainproc = 100; nokori = 2; maintm = 0; ending = 0; }
} //mainproc==2
@ -3413,10 +3414,10 @@ void tekizimen() {
//こうらブレイク
if (xx[27] == 1 && (ttype[tt] == 7 || ttype[tt] == 1) && atype[t] == 2) {
if (ttype[tt] == 7) {
ot(oto[4]); ttype[tt] = 3;
soundplay(4); ttype[tt] = 3;
eyobi(ta[tt] + 10, tb[tt], 0, -800, 0, 40, 3000, 3000, 0, 16);
} else if (ttype[tt] == 1) {
ot(oto[3]);
soundplay(3);
eyobi(ta[tt] + 1200, tb[tt] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[tt] + 1200, tb[tt] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[tt] + 1200, tb[tt] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120);
@ -3429,7 +3430,7 @@ void tekizimen() {
}
if (atype[t] == 86 || atype[t] == 90) {
if (aa[t] + anobia[t] - fx > xx[8] && aa[t] - fx<xx[8] + xx[1] && ab[t] + anobib[t] - fy>xx[9] && ab[t] - fy < xx[9] + xx[1]) {
ot(oto[3]);
soundplay(3);
eyobi(ta[tt] + 1200, tb[tt] + 1200, 300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[tt] + 1200, tb[tt] + 1200, -300, -1000, 0, 160, 1000, 1000, 1, 120);
eyobi(ta[tt] + 1200, tb[tt] + 1200, 240, -1400, 0, 160, 1000, 1000, 1, 120);
@ -3444,7 +3445,7 @@ void tekizimen() {
//剣とってクリア
if (ttype[tt] == 140) {
if (ab[t] - fy > xx[9] - xx[0] * 2 - 2000 && ab[t] - fy<xx[9] + xx[1] - xx[0] *2 + 2000 && aa[t] + anobia[t] - fx>xx[8] - 400 && aa[t] - fx < xx[8] + xx[1]) {
ta[tt] = -800000; //ot(oto[4]);
ta[tt] = -800000; //soundplay(4);
sracttype[20] = 1; sron[20] = 1;
}
}
@ -3492,11 +3493,6 @@ void setfont(int a) {
}
//音楽再生
void ot(int x) {
PlaySoundMem(x, DX_PLAYTYPE_BACK);
}
void stagecls() {
for (t = 0; t < smax; t++) {
@ -3688,9 +3684,7 @@ void stagep() {
if (sta == 1 && stb == 2 && stc == 0) {
//マリ 地上 入れ
//StopSoundMem(oto[0]);
bgmchange(oto[100]);
//PlaySoundMem(oto[0],DX_PLAYTYPE_LOOP) ;
bgmchange(100);
scrollx = 0 * 100;
//ma=3000;mb=3000;
@ -3746,7 +3740,7 @@ void stagep() {
if (sta == 1 && stb == 2 && stc == 1) {
//マリ 地下 入れ
bgmchange(oto[103]);
bgmchange(103);
scrollx = 4080 * 100;
ma = 6000; mb = 3000;
@ -3870,8 +3864,8 @@ void stagep() {
if (sta == 1 && stb == 2 && stc == 2) {
//マリ 地上 入れ
//StopSoundMem(oto[0]);
bgmchange(oto[100]);
//soundstop(0);
bgmchange(100);
//PlaySoundMem(oto[0],DX_PLAYTYPE_LOOP) ;
scrollx = 900 * 100;
@ -3933,8 +3927,8 @@ void stagep() {
if (sta == 1 && stb == 3 && stc == 6) {stc = 0; }
if (sta == 1 && stb == 3 && stc == 0) {
//StopSoundMem(oto[0]);
bgmchange(oto[100]);
//soundstop(0);
bgmchange(100);
//PlaySoundMem(oto[0],DX_PLAYTYPE_LOOP) ;
scrollx = 3900 * 100;
@ -4048,8 +4042,8 @@ void stagep() {
if (sta == 1 && stb == 3 && stc == 1) {
//マリ 地上 入れ
//StopSoundMem(oto[0]);
bgmchange(oto[103]);
//soundstop(0);
bgmchange(103);
//PlaySoundMem(oto[0],DX_PLAYTYPE_LOOP) ;
scrollx = 0 * 100;
@ -4097,7 +4091,7 @@ void stagep() {
if (sta == 1 && stb == 3 && stc == 5) {
stagecolor = 3;
bgmchange(oto[104]);
bgmchange(104);
scrollx = 0 * 100;
ma = 3000; mb = 33000;
@ -4153,8 +4147,8 @@ void stagep() {
if (sta == 1 && stb == 4 && stc == 0) {
//マリ 地上 入れ
//StopSoundMem(oto[0]);
bgmchange(oto[105]);
//soundstop(0);
bgmchange(105);
//PlaySoundMem(oto[0],DX_PLAYTYPE_LOOP) ;
scrollx = 4400 * 100;
@ -4286,7 +4280,7 @@ void stagep() {
if (sta == 2 && stb == 1 && stc == 0) { // 2-1
ma = 5600;
mb = 32000;
bgmchange(oto[100]);
bgmchange(100);
stagecolor = 1;
scrollx = 2900 * (113 - 19);
//
@ -4409,7 +4403,7 @@ void stagep() {
}
if (sta == 2 && stb == 2 && stc == 0) { //2-2(地上)
bgmchange(oto[100]);
bgmchange(100);
stagecolor = 1;
scrollx = 2900 * (19 - 19);
//
@ -4472,7 +4466,7 @@ void stagep() {
}
if (sta == 2 && stb == 2 && stc == 1) { //2-2(地下)
bgmchange(oto[103]);
bgmchange(103);
stagecolor = 2;
ma = 7500; mb = 9000;
scrollx = 2900 * (137 - 19);
@ -4683,7 +4677,7 @@ void stagep() {
if (sta == 2 && stb == 2 && stc == 2) { // 2-2 地上
//
bgmchange(oto[100]);
bgmchange(100);
stagecolor = 1;
scrollx = 2900 * (36 - 19);
ma = 7500;
@ -4791,7 +4785,7 @@ void stagep() {
if (sta == 2 && stb == 3 && stc == 0) { // 2-3
ma = 7500;
mb = 3000 * 8;
bgmchange(oto[100]);
bgmchange(100);
stagecolor = 1;
scrollx = 2900 * (126 - 19);
//
@ -4905,7 +4899,7 @@ void stagep() {
mb = 3000 * 11;
stc = 0;
}
bgmchange(oto[105]);
bgmchange(105);
stagecolor = 4;
scrollx = 2900 * (40 - 19);
//
@ -4997,7 +4991,7 @@ void stagep() {
if (sta == 2 && stb == 4 && stc == 1) { // 2-4(2番)
ma = 4500;
mb = 3000 * 11;
bgmchange(oto[105]);
bgmchange(105);
stagecolor = 4;
scrollx = 2900 * (21 - 19);
//
@ -5076,7 +5070,7 @@ void stagep() {
if (sta == 2 && stb == 4 && stc == 2) { // 2-4(3番)
ma = 4500;
mb = 3000 * 11;
bgmchange(oto[105]);
bgmchange(105);
stagecolor = 4;
scrollx = 2900 * (128 - 19);
//
@ -5320,14 +5314,6 @@ void stagep() {
} //stagep
//BGM変更
void bgmchange(int x) {
StopSoundMem(oto[0]);
oto[0] = 0;
oto[0] = x;
} //bgmchange()
//ブロック出現
@ -5522,9 +5508,9 @@ void ayobi(int xa, int xb, int xc, int xd, int xnotm, int xtype, int xxtype) {
//大砲音
if (xtype == 7 && CheckSoundMem(oto[10]) == 0) {ot(oto[10]); }
if (xtype == 7 && soundcheck(10) == 0) {soundplay(10); }
//ファイア音
if (xtype == 10 && CheckSoundMem(oto[18]) == 0) {ot(oto[18]); }
if (xtype == 10 && soundcheck(18) == 0) {soundplay(18); }
azimentype[aco] = 1;